Alpha's Silverlight
(Evocation)

Range:  60 yards
Components:  V, S, M
Duration:  2 rounds per level
Casting Time:  3
Area of Effect:  30-foot radius sphere
Saving Throw:  Special

This spell is similar to the 2nd-level continual light spell in that it creates a very bright light (almost as bright as full daylight). However, any creature within the area of light which is vulnerable to silver (wights, wraiths, lycanthropes, or devils, for example) will suffer 1d6 points of damage every round that it remains in the area of effect, and will be at -2 to on to-hit rolls and +2 to be hit due to the intense discomfort felt by such creatures while within the Silverlight. Alternatively, the wizard may throw the spell directly at a single target. Such a creature must save versus spell or be blinded for the duration of the spell. If the saving throw is made, the spell forms as per usual about one foot behind the intended target, and its duration is halved. A creature vulnerable to silver who is thus targeted need not save versus blinding, but will instead suffer 1d6+1 points of damage per level of the wizard, up to a maximum of 10d6+10, and will be stunned for 1d4 rounds. A successful saving throw versus spell at -2 will halve the damage and reduce the duration of the stun to a single round. If thrown thus at a creature vulnerable to silver, the spell will not form normally, regardless of the saving throw, as its magic is used up in the attack on the creature. The material component is a bit of pure silver.

